<?xml version='1.0'?>

<gl_extension name="GL_ATI_vertex_attrib_array_object" reg_no="290">
	<functions>
		<function name="glVertexAttribArrayObjectATI" return="void">
			<params>
				<param type="GLuint" name="index"/>
				<param type="GLint" name="size"/>
				<param type="GLenum" name="type"/>
				<param type="GLboolean" name="normalized"/>
				<param type="GLsizei" name="stride"/>
				<param type="GLuint" name="buffer"/>
				<param type="GLuint" name="offset"/>
			</params>
		</function>
		<function name="glGetVertexAttribArrayObjectfvATI" return="void">
			<params>
				<param type="GLuint" name="index"/>
				<param type="GLenum" name="pname"/>
				<param type="GLfloat*" name="params"/>
			</params>
		</function>
		<function name="glGetVertexAttribArrayObjectivATI" return="void">
			<params>
				<param type="GLuint" name="index"/>
				<param type="GLenum" name="pname"/>
				<param type="GLint*" name="params"/>
			</params>
		</function>
	</functions>
</gl_extension>
